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Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. Vibration Optional: Controller vibration not used in the game or you can disable it. This is in addition to the movement stick/button which is not considered a hold for this purpose. Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. Specific button operation required to play This enables you to match your instinctive orientation when looking. Invert X/Y Axis: Can invert the direction required to control looking and aiming. Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls. Remap Sticks: Can remap the stick controls to controller buttons for easier access of direction controls. Swap Sticks: Can swap the sticks over so that you can use the opposite sticks to control the game. Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play. Select Preset Controller Mappings: You can select preset button layouts from options provided by the developer. Remap ControlsĬan customise the controls for the game as follows: Mouse and Keys: Can play with mouse and multiple keys. Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks. We've documented 12 accessibility features for Controls in Borderlands 3 which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. While the subtitles and captions can be adjusted in size and contrast, the text used in menus and other areas cannot, and as it is quite small and doesn't always contrast well, it can be hard to read. You can adjust the colours of essential game overlays such as your crosshair, which makes the game more accessible to colourblind players. The subtitles and captions, which can help telegraph important audio cues, mean the game can be played with no sound. While you can toggle actions like sprint, you'll still need to quickly press buttons and sometimes hold down multiple at once. Not only can you invert view controls, but also movement controls. You can pick between Easy and Normal at any time, but Hard and Very Hard only become available after completion.
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On the easier difficulties, enemies deal less damage and you deal more. There are four difficulty levels to pick from in the game, ranging from Easy to Very Hard.
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Previous games may not have some features highlighted here. Relative to overall timeline, episodes 1 to 3 take place some time after events of Borderlands 2, just right before The Pre-Sequel's prologue and epilogue, and remaining are set shortly after that.This accessibility report details only the features available in the latest release, Borderlands 3. There are a total of five episodes in the adventure, each with their own release date.Ĭhronology-wise, events of Tales from the Borderlands are unreliably narrated by Rhys and Fiona roughly a year after they actually happened. Every choice made and everything they say is remembered by other characters and can influence later events. How they and other characters in the story react is up to the player. They have vastly different personalities but their circumstances force them to work together. The episodes feature two main characters: Rhys, a Hyperion business shark and Fiona, a tough-as-nails con artist. The game will usually wait until a decision is made, but sometimes choices must be made before time runs out. There are twists and turns that are dependent on player choices, and using simple keyboard or mouse commands players will be asked to react to situations. Unlike the Borderlands shooter games, Tales of the Borderlands is a storytelling adventure where players choose how the story plays out.